AI Insights · Timothy · January 2023
Top 5 First Person Games in Middle East Q4 2022
Explore the performance of the top 5 first person games on a unified platform in the Middle East during Q4 2022, with insights on downloads, revenue, and active users.
The fourth quarter of 2022 saw impressive performances from the top 5 first person games on a unified platform in the Middle East. Here’s a detailed look at the trends in downloads, revenue, and active users for these popular titles.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced significant growth in weekly revenue, peaking at approximately $265K in the week of November 21. Weekly downloads showed a moderate increase, reaching 32K in the week of November 7. The game maintained a strong base of active users, growing from 614K at the start of the quarter to 696K by the end of December.
Blackjack 21: Blackjackist by KamaGames saw fluctuations in weekly revenue, peaking at around $62K in the final week of October. Weekly downloads were relatively low, with a maximum of 1.9K in early October. Active users showed a downward trend, decreasing from 4K at the start of the quarter to 3.1K by the end of December.
Minecraft from Mojang had a steady revenue stream, with weekly earnings hovering around $22K by the end of December. Downloads peaked at 14.9K in the first week of December. Active users saw a consistent upward trend, increasing from 398K in late September to 431K by the end of December.
Sniper 3D: Gun Shooting Games by Wildlife Studios had a notable peak in weekly revenue at $14K in the final week of December. Downloads were highest in mid-October, reaching 30K. However, the game saw a slight decline in active users, dropping from 212K at the start of the quarter to 188K by the end of December.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. showcased substantial growth in downloads, peaking at 20K in the last week of December. Weekly revenue saw a peak at $7.5K in the last week of October. Active users increased steadily throughout the quarter, growing from 136K in late September to 157K by the end of December.
These insights come from Sensor Tower, a leading provider of market intelligence and analytics for the mobile app economy. For more detailed information and further insights, visit Sensor Tower.